SPELL POINT (MENTALITY)

The Spell point by Level table applies to bards, clerics, druids and wizards. For a paladin, ranger and artificer, halve the character's level in that class and then consult the table. For a fighter (eldritch knight) and rogue (arcane trickster), divide the character's level in that class by three (Rounded down). Apply same rules for any other sub-class.

Spell point Cost Table
Spell LevelPoint Cost
1st2
2nd3
3rd5
4th6
5th7
6th9
7th10
8th11
9th13

 

Spell point Points Table
Class LevelSpell Points
1st4
2nd6
3rd14
4th17
5th27
6th32
7th38
8th44
9th57
10th64
11th73
12th73
13th83
14th83
15th94
16th94
17th107
18th114
19th123
20th133


Every time a character cast a spell, calculate the spell point cost from its table and reduce it from the spell point points the character has. When character spell point reaches 0, he/she can’t cast any spells of 1st level or higher (cantrips cost no spell point). After a long rest, a character regain half of the total spell point they have rounded down.

Consider that players can use spell points instead of spell slots as was mentioned in the DMG with a small difference. Players don't need to create spell slots with their spell points but instead the can use the spell points as was described in mentality/spell point table and simply reduce the amount of the spell point cost from the total amount similar to Mana in video games.

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